Accounts, friends & records
Identity, public profiles, private information, friend invitations, history, and shared builds.
Your account in the Moonkeep
Privy is the configured identity and wallet provider. The local alpha can expose explicitly enabled development identities. Those are local testing accounts, not evidence that production login and wallet acceptance have been completed.
A public username uses 3–24 characters, begins with a letter, and then uses letters, numbers or underscores. You can change it later in your profile.
Sign out from Settings. Never share an access token or private key as a room invitation; the lobby code is all a signed-in companion needs to find the party.
Friends & invitations
The Friends page supports finding players, friend requests and private-party invitations. Blocking prevents the relevant social and party interactions. Lobby chat is for coordinating the party and is subject to moderation.
Everyone still needs an eligible hero, access to the selected content and a free party seat. A friend invitation does not bypass those checks.
History, records & build shares
Your profile contains recorded progression and completed hunts. Leaderboards and personal records provide context for clears; Daily rankings use their own fixed challenge rules.
A build share presents a completed run’s hero, world, result, weapons, passives and evolutions. It is a reference for others to study, not a way to import a powered-up build into a new hunt.
Public and private information
Public profiles expose your chosen username and game statistics according to profile visibility. Email, wallet associations, purchase history, balances and administration records are private account information.
Account deletion anonymizes public information and removes shares and friend relationships. Internal accounting and audit records retain a pseudonymous identifier. Public legal pages are pre-release drafts awaiting operator details and review.
Rules describe the 0.2.0 defaults. Catalogue entries follow the loaded collection; active hunts and stored Daily challenges keep their own pinned rules.
Implementation references: components/AuthPortal.tsx · components/AccountTools.tsx · api/app.ts · api/social.ts